Spot Light Incorrect Build
So I have a scene with 5 spot lights. Two are up against the feature wall in order to create a highlighted effect on the painting and door. This shows up before building. After I build, the cone of light on the wall disappears and the spot light seems to emit no light at all. Some of the other ones work but it is random. More than 2 do not overlap at a time (no X's). I know for a fact the cone shape is possible. I've attached pictures of the desired effect and the details for my light. Please help!
asked May 12 '18 at 11:37 PM in Using UE4
...an after pic would've been helpful! ;) ...you set your intensity to 4 Candelas... which is in my knowledge around 3.3 watts!!
answered May 13 '18 at 12:03 AM
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