Material Function not Tiling Correctly
Hello, this is my first post to the Hub. I was wondering if there was a way to change tiling through a material function. I followed a tutorial on Youtube, and his turned out alright. But mine has no chance of passing for a landscape. Any ideas??
asked May 13 '18 at 02:28 AM in Everything Else
The graph is to small to read, but generally you would controll the tiling by adding a Tiling scalar parameter for X and Y and then multiplying the texture coordinates by those.
answered May 13 '18 at 02:50 AM
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