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My Particle Effect Is Not Showing an Emissive Glow

I am right now making a simple particle system involving orbs that flow upwards around the player gently and are supposed to glow and be emissive. I checked my blueprints and it all checks out, but for whatever reason in the world it's not glowing. My blueprint is below along with a crude screenshot of what it looks like in a dark environment:

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Product Version: UE 4.19
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asked May 13 '18 at 03:49 AM in Blueprint Scripting

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Dylanrockin
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avatar image IndieGameCove Jun 04 '18 at 03:19 AM

what happens if you crank up those scalar constants from 7 and 10 to 700 and 1000? if nothing happens I would check your color modules in your particle system to see if their overriding the emissive value.

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Hello Dylan,

If you'd like your particles to cast light on objects - try adding a light module.

https://docs.unrealengine.com/en-us/Engine/Rendering/ParticleSystems/ParticleLights

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answered Jun 05 '18 at 03:41 PM

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Alex O ♦♦ STAFF
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