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Texturing Problem with Blender Materials

Hi! I am using Blender for UE4. I'm beginner in both of them. So, here is my problem:

1- I have made a low-poly tree model in Blender using two materials. alt text

2- After UV mapping, baking after all that stuff; I got my texture:alt text

3- I exported my model as FBX.

4- I imported my texture and model: alt text

5- I applied texture on model by dragging it. But it applied only on one material: alt text

6- To texture the other material, i dragged newly created tree texture material to second material space: alt text

7- But, as you can see it made tree log green too! How can i solve this problem?

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screenshot-6.png (188.6 kB)
screenshot-1.png (70.5 kB)
agactext.png (440.4 kB)
screenshot-2.png (456.5 kB)
screenshot-3.png (277.0 kB)
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asked May 13 '18 at 04:28 PM in Using UE4

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avatar image ThompsonN13 May 13 '18 at 05:03 PM

your model is either not uv mapped correctly or your materials arent setup properly. with a model that simple you shouldnt need two materials, you may want to look into simplifying it.

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