Hi! I am using Blender for UE4. I’m beginner in both of them. So, here is my problem:
1- I have made a low-poly tree model in Blender using two materials.
2- After UV mapping, baking after all that stuff; I got my texture:
3- I exported my model as FBX.
4- I imported my texture and model:
5- I applied texture on model by dragging it. But it applied only on one material:
6- To texture the other material, i dragged newly created tree texture material to second material space:
7- But, as you can see it made tree log green too! How can i solve this problem?