cloth get broken when import into ue4
And here is all i have known:
1).Other cloth file may have a liittle holes and may not have holes when i do the same job.
2). If i just create cloth asset in ue4 and apply to cloth it works well, but it not work as well as the 3dsMax does.
3). It seems cloth asset get more simulated vertices in 3dsMax than Ue4 when using the same file. 4). Here is the cloth file, thank you for your help.link text
asked May 14 '18 at 03:01 AM in Using UE4
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