Switch projectile homing target after collision
Hello, I have a projectile I have set to home in on a target and it works fine.
I wanted to make it switch its target on hit but what I did does not seem to work.
Any help please?
asked May 14 '18 at 07:13 AM in Blueprint Scripting
I found how to on this link https://answers.unrealengine.com/questions/84836/projectile-movement-disables-velocity-changes-afte.html
answered May 14 '18 at 10:54 AM
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