How can I use this script to be able to use sprites/flipbooks?
I'm looking into pickupable objects. For this I've taken a look at Content Example, coins health etc.
Especially the pickup_parent is obviously amazing!
I was wondering if anyone could help me with the following:
I would like to be able to use this script, but instead of static meshes be able to use sprites/flipbooks since I'm making a 2D game. Anyone able to help me with that?
Would be much appreciated.
BTW: It's just the pickup_parent script from the Content Example
If your Pickup Blueprint has a Sprite component and/or a Flipbook component, you can use the Set Sprite and Set Flipbook nodes.
Hope that helps! Let me know if you have any other questions.
answered Aug 05 '14 at 10:36 PM
You could always create a particle system that has the sprite/flipbook and set it to repeat at the right timing and drop that into the world.
answered Aug 05 '14 at 08:01 PM
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