Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Environment Lighting similar to Dota 2

I have been using UE4 for a couple months. My lighting were mostly for realistic renders only. But, now I want to challenge myself by doing a stylized lighting, somewhat similar to the image attached. The image is referenced from Dota 2.

How can I achieve a final level render such as this?

alt text

Product Version: UE 4.19
screenshot-08.jpg (535.7 kB)
more ▼

asked May 14 '18 at 02:27 PM in Using UE4

avatar image

12 2 1 11

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

I can't see special lighting here, maybe I miss something. Stylize effect is done on materials, textures. You can start from study "Stylized Landscape", this is project from Epic free on Marketplace https://docs.unrealengine.com/en-us/Resources/Showcases/Stylized/Landscape

Valve doing only changes in postprocess effects, like a grain etc. You have it in Unreal Engine, depending what you need

more ▼

answered May 14 '18 at 02:49 PM

avatar image

1.3k 24 29 51

avatar image NooB-Beyond May 15 '18 at 07:58 AM

One of my friend suggested me to follow half cell shader materials. Do you think this could be helpful in tweaking the final output ?

Here is the link : https://forums.unrealengine.com/development-discussion/rendering/114452-tutorial-simi-celshade-postprocess-material-work-with-light-color-point-lights-and-skybox

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question