I have been using UE4 for a couple months. My lighting were mostly for realistic renders only. But, now I want to challenge myself by doing a stylized lighting, somewhat similar to the image attached. The image is referenced from Dota 2.
How can I achieve a final level render such as this?
I can’t see special lighting here, maybe I miss something. Stylize effect is done on materials, textures. You can start from study “Stylized Landscape”, this is project from Epic free on Marketplace Stylized Rendering Landscape | Unreal Engine Documentation
Valve doing only changes in postprocess effects, like a grain etc. You have it in Unreal Engine, depending what you need