Character moving with another pawn
When you go to the rudder you posses the pawn and you can move it. The problem is that the character doesn't go with the pawn, it remains in the same location.
How can I do to make the character move with the boat pawn?
asked May 14 '18 at 02:46 PM in Blueprint Scripting
You can attach your character to the boat by using attachtoactor node. Your target is you character and your boat would be the parent actor.
answered May 14 '18 at 05:04 PM
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