Lighting is Messed Up

Can someone help me figure out what happened to my shadows? I was messing around with some settings, trying to stop the game from making the foliage go low-poly, near the edge of the screen, and I seem to have messed something up. I rebuilt the lighting several times and changed the LOD on the Fern Mesh, but nothing is working. You can see that the tombstone and the other cubes also have shadow issues. Is there some “Project Level” setting I have to change?

Thank You,
Hawkadium

Hi! Have a look at this Guide, it covers most static shadowing issues. If I were to guess I’d say you might just have to adjust your lightmap resolutions.