PhysicalMaterial Crash when reading the name
I have a .fbx road, which have materials different for each part of the road. I want to know the hit material name when using a line trace.
So I have this code:
The error message is:
So I think there is no name for the physMaterial, but there are names
So how can I get the correct material names?
Thanks a lot! :)
asked May 15 '18 at 01:43 PM in C++ Programming
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