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Why does my camera angle change by itself?

Firstly apologies for the broad question.

I have setup a scene where the camera angle is defined by a level sequence.

In the level sequence the camera does an animation then sticks to the end position. I've set this via properties > when finished > keep state.

This seems to work fine, but when the game is left in idle, after about 5 minutes the camera switches to a completely random angle (no other cameras in scene which would have this angle).

Does anyone know what might be causing this?

Thanks in advance,

Product Version: UE 4.19
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asked May 15 '18 at 04:28 PM in Using UE4

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krishcrush_
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