Why does my camera angle change by itself?

Firstly apologies for the broad question.

I have setup a scene where the camera angle is defined by a level sequence.

In the level sequence the camera does an animation then sticks to the end position. I’ve set this via properties > when finished > keep state.

This seems to work fine, but when the game is left in idle, after about 5 minutes the camera switches to a completely random angle (no other cameras in scene which would have this angle).

Does anyone know what might be causing this?

Thanks in advance,

i actually had the same problem but try extending your clip to the end of your sequence and it should work as you want it to.

try changing your clip to end of your sequence as it worked for me .