Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Office Holiday

Epic Games' offices will be on holiday from June 22nd to July 7th. During this period support will be limited. Our offices will reopen on Monday, July 8th. 

Display Morph Targets on Sequencer Viewport?


I'm little hopeless when I watched a Youtube tutorial of the date April of 2017 about how to display morph targets in Sequencer Cinematics because it's says that unfortunately today there is no way to display Morph Targets in the Sequencer Viewport. Also I was reading all documentation of the forums and other answers/questions hub. And I could't find the solution.

I want to clarify that my intention is render the video sequencer from the Sequencer Viewport. Unless that it could render from In-Game (I mean, after Play Button), is there any update for this issue in UE v4.19?

Thanks in advance.

Product Version: UE 4.19
more ▼

asked May 15 '18 at 11:27 PM in Blueprint Scripting

avatar image

1 1 4

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first


I found an alternative way better than rendering on Viewport; getting better results and with morph targets working.

Thank you anyway.

more ▼

answered May 24 '18 at 02:38 PM

avatar image

1 1 4

avatar image Vassili Etienne May 28 '18 at 08:17 PM

Can you be more specific ?

avatar image dodolfo44 May 28 '18 at 10:09 PM

Sure. But next time for some users, don't understimate to others beginers users. Anything that could be (karma level or whatever), when somebody ask a question and nobody answer, then the new user gets discouraged.

But for not to get lost from the main subject, what I did was create this level blueprint: alt text

Before play the "G" button, I run the game without any cinematic running.

At runtime, I press Windows+G, then will record the video (even with no cinematics). While Windows is recording the game, when I press "G" it plays the cinematic. So the cinematics, with morph targets functioning through anothers blueprints that I've created, will be recorded.

alt text

In my case, this is the blueprint that I've created for Morph Targets works.

The video recorded can have screenshots not wished at the beginning and at the end. In this case I had to fix with a software for video edition.

That's what I did to solve my problem.

1.jpg (98.8 kB)
2.jpg (184.5 kB)
(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question