How to add a file to copy in the Packaging Process
Wondering if there is a way to add a specific file (such as a .dll in a plugin) to the packaging process and have it copied when a user packages their project.
The Razer Hydra Plugin requires the sixense dll to be available, right now a user has to manually add the dependent dll file from the plugin after packaging. Is there a way to streamline this so that the file gets copied automatically to the right sub-directory?
asked Aug 05 '14 at 12:08 AM in Packaging & Deployment
We're still working out the kinks in it (and adding support for more platforms), but I recently added the ability to pass a list of files to stage from the module build rules through to UAT. You can look in PhysX.build.cs to see how it stages the PhysX DLLs, for example.
answered Apr 17 '15 at 05:26 PM
Ben Marsh STAFF
Unfortunately that PR was declined due to changes to UBT. It does appear to be something staff is tracking, however, so be on the look out for it in the future.
answered Apr 16 '15 at 08:22 PM
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