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Separate thread for my physics calculations

Hello, I have created my own physics for object buoyancy and I have a question is it possible to calculate it completly in other thread. Is there any way to create separate Tick for this thread?

Product Version: UE 4.19
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asked May 16 '18 at 05:43 PM in C++ Programming

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Przemek2222
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answered Aug 11 '18 at 03:18 PM

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Kanteh
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avatar image Przemek2222 Aug 11 '18 at 04:23 PM

Thanks but it's quite old thread. I have done something similar.

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You might benefit by using PhysX Immediate Mode - like the new RigidBody anim node does....

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answered Feb 24 '19 at 04:08 PM

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OptimisticMonkey
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