How do I make a Moving Water Texture with Waves?

Hi,

How do I make a Blue Moving Water texture with waves? Is there a Video Tutorial that has is moving, has a blue color, and has waves? Please Answer A.S.A.P.

Thanks so much for your help! :slight_smile:

With real waves or fake ones?

Tutorials:

UE4 - Interior Water #1 - YouTube - Part 1
UE4 - Interior Water #2 - YouTube - Part 2

I have used tired that tutorial before and I did everything correctly and it gave me black water that you could see through and it looked very bad. I want a turquoise or blue color and pretty big waves. Is there a different video tutorial for this?

Thanks so much for your help! :slight_smile:

The problem is if you want really beautiful waves you have to work with tesselation and world displacement in combination with heighmaps. I never tried it by myself, because it’s difficult.

Maybe you want to look in this: UE4 Water Shader - Game Development - Unreal Engine Forums

Is there absolutely no video tutorial for this? I don’t know what to add in the blueprints or what to open or what textures he’s using.

This only uses the material system (no blueprints) and you have to find normals and textures on your own. Making games is about doing it your way; … find solutions for problems, invent things … (and no there is just an ocean plugin)

Maybe you’re not experienced enough yet. You should learn more about how unreal works before doing something advanced like this.