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Apply damage types to line traces

I'm creating a FPS game where the player will use a gun as well as use super powers. I'm using line tracing for both. How can I make the AI tell the difference between a gun shot line trace and a Ice beam line trace?

Product Version: UE 4.18
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asked May 17 '18 at 08:05 PM in Blueprint Scripting

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Strange Thing
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avatar image ThompsonN13 May 17 '18 at 09:35 PM

the simple answer is you dont. a line trace is a tool to show hit results it doesnt actually apply damage so where you set the damage source or type will be elseware in your script. that said i cant really give you a definitive "heres how to do it" answer without seeing your script and how it functions.

avatar image Strange Thing May 17 '18 at 09:56 PM

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