2D tile map not showing in standalone when it's inside a blueprint
I'm having a problem with the visualization of a tile map: when i just place it, alone, in the level i can see it in editor mode (i mean when i play the game directly in the editor, is the selected viewport option) and also in standalone mode... But, when i place the same tile map inside a blueprint and I place it in the level I only can see it when I play the game directly in the editor but it's hidden in standalone mode...
asked May 18 '18 at 04:19 AM in Rendering
Ok, if anyone checks this in the future the solution is just make the tile map editable in the constructor of the actor blueprint.
answered May 18 '18 at 04:24 AM
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