2D tile map not showing in standalone when it's inside a blueprint

Hey guys,

I’m having a problem with the visualization of a tile map: when i just place it, alone, in the level i can see it in editor mode (i mean when i play the game directly in the editor, is the selected viewport option) and also in standalone mode… But, when i place the same tile map inside a blueprint and I place it in the level I only can see it when I play the game directly in the editor but it’s hidden in standalone mode…

Any help?

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Ok, if anyone checks this in the future the solution is just make the tile map editable in the constructor of the actor blueprint.

adding Add Tile Map Component and from return value call Set Tile Map and then selecting your tile map in New Tile Map parameter worked for me :smiley: