Ghosting in NVIDIA Ansel 360 screenshots
I use Ansel to capture 360 screenshots. However, it sometimes produce shots with ghosting.
The thing is ghosting does not happens to every UE4 project. In addition, I tried the same project in another PC, everything works perfectly. Therefore, I assume ghosting is caused by incorrect PC settings.
PC1 which causes ghosting is running on 2 x GTX1080, i7-8700K, dual monitor PC2 where everything goes perfectly, is running on GTX1080, i7-7700HQ
I tried to reinstall the latest driver but got no luck. Not sure if anybody has the same problem?
asked May 21 '18 at 03:19 AM in Using UE4
Follow this question
Once you sign in you will be able to subscribe for any updates here