Check if strength increased, If it increased then increase Health by 20.
I want to increase my health by 20 whenever my character gets 1 strength, or 10 mana per 1 intelligence.
Or how can I just check whether a value increased or decreased. If it increased do something, if it decreased do something.
A blueprint demonstration would be much appreciated. Thanks in Advance!
asked May 21 '18 at 07:04 AM in Blueprint Scripting
Can you make a screenshot of your blueprint? How does strength and intelligence increase, is it whenever something which triggers a strength or intelligence increase happens it is increased by 1 or do you increase it in smaller portions like 0.1 for example?
answered May 21 '18 at 07:40 AM
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