Why do I lose controls after reloading?

Hey gang,

Having a play around with UE4 and really loving the blueprints. I’m nowhere near the level many of you are, but just starting and I’ve come across a MAJOR problem that is messing me up.

Whenever I re-load a project, say for example - after saving and going to bed, coming back to work the next day… my controls don’t work. Hitting play and into the window just puts me into free-roam mode. There is no connection with the blueprint editor, either, so I can’t even debug and find out if it’s even registering the keys.

Am I doing something wrong? Missing something? Or is this a bug?

Thanks gang,

  • Kage.

Hi ,

I’m a bit confused. Do you lose control over the editor and sub-editors or is it solely while using the play feature that you lose the controls?

Nobody has any kind of idea? This is somewhat of a showstopper for me, as any work I put in to making a game will be literally lost overnight. The blueprints are still all there, just… they do nothing. Jumping into play mode just loads it in free-roam mode like I was editing.

Hi , unfortunately I’m about to run off to work (AU timezone), but I’ll try and access from there also.

The editor itself seems to work fine. Blueprints are all there, map is still there (just the default at this stage).
In my project, I have been working on making a control system based on the FPS Controls.

When I push Play before quitting::

  • W,S are forward back.
  • A,D are strafe
  • Arrow keys are rotate and pitch.
    These are all the inputs I have currently implemented.

After reloading and pushing play::

  • W,S are forward back.
  • A,D (untested)
  • E, SPACE are fly up
  • Q, CTRL are fly down
  • Collisions do not happen with land.
    Controls are exactly like free-roam mode while editing or in simulate mode.

Thanks for your help. :slight_smile:

Still nothing :frowning: I noted my 4.3.1 wanted to download again tonight, so I did so, hoping there was some kind of fix but still nothing.

Hi ,

Did you make sure to set your character as the default character in both project settings and world settings and save afterward? If so, please show me how your axis bindings are set up and your character movement. Thank you!

Thank you, . That was exactly it or at least enough of a trigger to figure it out. I hadn’t set the default game mode, map and such in the project settings. Now loads up beautifully. :slight_smile: Thank you.

Thanks :slight_smile: (not sure how to make this as solved)