Blobby Shadows

These blob-like shadows keep appearing on this model. Ive already checked the mesh, and there should be no cause of them. I cant seem to fix them in any way.

There’s only one point light, located in the center of the room.

Hi!

Could you show us the lightmap uv of the item closer to the camera and what lightmap resolution are you using? Is this a Production build?

…sry was meant to be a comment not an answer! :S