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Oculus Touch Input on Third-Person Character Blueprint Project


I made an RPG-style game with the third person character blueprint, and I'm trying to get it to be playable in VR. I haven't been able to find tutorials on how to specifically do this. I tried setting the action mappings to the oculus touch controls under the Project Settings as well as setting up key input events to the same Oculus touch controls in my third-person character blueprint and none of it is working. What other methods should I try? Thank you!

Product Version: UE 4.18
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asked May 22 '18 at 11:38 PM in VR

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avatar image mcleary May 23 '18 at 01:45 PM

Are you running your game in "VR Preview" mode?

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