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packaging error (dedicated server)

Hello, I'm not sure if I'm on the right forum, but I've got a problem. I recently followed this wiki guide to create a dedicated server : https://wiki.unrealengine.com/Dedica...dows_%26_Linux), and I'm stucked at this part : https://wiki.unrealengine.com/Dedica...aging_settings

I think I followed correctly the guide, but if you know what's wrong, please let me know. Thnaks for reading this

Here's the output log:

 LogPlatformFile: Not using cached read wrapper
 LogInit: Display: RandInit(1751529416) SRandInit(1751529416).
 LogInit: Read version file with build ID '6cd60714-b6f7-491b-b695-7aaed7881853'
 LogInit: Registered custom module enumerator with build ID '6cd60714-b6f7-491b-b695-7aaed7881853'
 LogTaskGraph: Started task graph with 5 named threads and 14 total threads with 3 sets of task threads.
 LogStats: Stats thread started at 2.874216
 LogD3D11RHI: Aftermath initialized
 LogICUInternationalization: Display: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
 LogConfig: Warning: Failed to saved backup for config[Game]
 LogConfig: Warning: Failed to saved backup for config[EditorKeyBindings]
 LogConfig: Warning: Failed to saved backup for config[Scalability]
 LogConfig: Warning: Failed to saved backup for config[GameUserSettings]
 LogPluginManager: Mounting plugin Paper2D
 LogPluginManager: Mounting plugin LiveLink
 LogPluginManager: Mounting plugin LightPropagationVolume
 LogPluginManager: Mounting plugin CLionSourceCodeAccess
 LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
 LogPluginManager: Mounting plugin GitSourceControl
 LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
 LogPluginManager: Mounting plugin NullSourceCodeAccess
 LogPluginManager: Mounting plugin PerforceSourceControl
 LogPluginManager: Mounting plugin SubversionSourceControl
 LogPluginManager: Mounting plugin UObjectPlugin
 LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
 LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
 LogPluginManager: Mounting plugin XCodeSourceCodeAccess
 LogPluginManager: Mounting plugin AssetManagerEditor
 LogPluginManager: Mounting plugin CryptoKeys
 LogPluginManager: Mounting plugin DataValidation
 LogPluginManager: Mounting plugin FacialAnimation
 LogPluginManager: Mounting plugin GameplayTagsEditor
 LogPluginManager: Mounting plugin MobileLauncherProfileWizard
 LogPluginManager: Mounting plugin PluginBrowser
 LogPluginManager: Mounting plugin SpeedTreeImporter
 LogPluginManager: Mounting plugin DatasmithContent
 LogPluginManager: Mounting plugin AlembicImporter
 LogPluginManager: Mounting plugin CharacterAI
 LogPluginManager: Mounting plugin HTML5Networking
 LogPluginManager: Mounting plugin AndroidMedia
 LogPluginManager: Mounting plugin AvfMedia
 LogPluginManager: Mounting plugin ImgMedia
 LogPluginManager: Mounting plugin LinearTimecode
 LogPluginManager: Mounting plugin MediaCompositing
 LogPluginManager: Mounting plugin MediaPlayerEditor
 LogPluginManager: Mounting plugin WmfMedia
 LogPluginManager: Mounting plugin TcpMessaging
 LogPluginManager: Mounting plugin UdpMessaging
 LogPluginManager: Mounting plugin ActorSequence
 LogPluginManager: Mounting plugin LevelSequenceEditor
 LogPluginManager: Mounting plugin MatineeToLevelSequence
 LogPluginManager: Mounting plugin NetcodeUnitTest
 LogPluginManager: Mounting plugin NUTUnrealEngine4
 LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
 LogPluginManager: Mounting plugin OnlineSubsystemIOS
 LogPluginManager: Mounting plugin OnlineSubsystem
 LogPluginManager: Mounting plugin OnlineSubsystemNull
 LogPluginManager: Mounting plugin OnlineSubsystemUtils
 LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
 LogPluginManager: Mounting plugin AndroidMoviePlayer
 LogPluginManager: Mounting plugin AndroidPermission
 LogPluginManager: Mounting plugin AppleARKit
 LogPluginManager: Mounting plugin AppleMoviePlayer
 LogPluginManager: Mounting plugin ArchVisCharacter
 LogPluginManager: Mounting plugin AudioCapture
 LogPluginManager: Mounting plugin CableComponent
 LogPluginManager: Mounting plugin CustomMeshComponent
 LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
 LogPluginManager: Mounting plugin GoogleCloudMessaging
 LogPluginManager: Mounting plugin ImmediatePhysics
 LogPluginManager: Mounting plugin IOSDeviceProfileSelector
 LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
 LogPluginManager: Mounting plugin LocationServicesBPLibrary
 LogPluginManager: Mounting plugin MobilePatchingUtils
 LogPluginManager: Mounting plugin OculusVR
 LogPluginManager: Plugin shader directory ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Shaders found
 LogPluginManager: Mapping shader source directory ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Shaders to virtual directory /Plugin/OculusVR
 LogConfig: Warning: Failed to saved backup for config[OculusVR]
 LogPluginManager: Mounting plugin PhysXVehicles
 LogConfig: Warning: Failed to saved backup for config[PhysXVehicles]
 LogPluginManager: Mounting plugin ProceduralMeshComponent
 LogPluginManager: Mounting plugin RuntimePhysXCooking
 LogPluginManager: Mounting plugin SteamVR
 LogPluginManager: Mounting plugin WindowsMoviePlayer
 LogStreaming: Display: Took 0.493s to configure plugins.
 LogModuleManager: Display: Found up-to-date module file ../../../../../Unreal Projects/balarace/Binaries/Win64/UE4Editor-balarace.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-Paper2D.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-Paper2DEditor.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-PaperSpriteSheetImporter.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-PaperTiledImporter.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-SmartSnapping.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Animation/LiveLink/Binaries/Win64/UE4Editor-LiveLink.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Animation/LiveLink/Binaries/Win64/UE4Editor-LiveLinkEditor.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Blendables/LightPropagationVolume/Binaries/Win64/UE4Editor-LightPropagationVolumeRuntime.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Blendables/LightPropagationVolume/Binaries/Win64/UE4Editor-LightPropagationVolumeEditor.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/CLionSourceCodeAccess/Binaries/Win64/UE4Editor-CLionSourceCodeAccess.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/GitSourceControl/Binaries/Win64/UE4Editor-GitSourceControl.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/PerforceSourceControl/Binaries/Win64/UE4Editor-PerforceSourceControl.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/SubversionSourceControl/Binaries/Win64/UE4Editor-SubversionSourceControl.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/UObjectPlugin/Binaries/Win64/UE4Editor-UObjectPlugin.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Binaries/Win64/UE4Editor-VisualStudioCodeSourceCodeAccess.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Binaries/Win64/UE4Editor-VisualStudioSourceCodeAccess.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/AssetManagerEditor/Binaries/Win64/UE4Editor-AssetManagerEditor.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/CryptoKeys/Binaries/Win64/UE4Editor-CryptoKeys.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/CryptoKeys/Binaries/Win64/UE4Editor-CryptoKeysOpenSSL.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/DataValidation/Binaries/Win64/UE4Editor-DataValidation.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UE4Editor-FacialAnimation.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UE4Editor-FacialAnimationEditor.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/GameplayTagsEditor/Binaries/Win64/UE4Editor-GameplayTagsEditor.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/MobileLauncherProfileWizard/Binaries/Win64/UE4Editor-MobileLauncherProfileWizard.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/PluginBrowser/Binaries/Win64/UE4Editor-PluginBrowser.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Editor/SpeedTreeImporter/Binaries/Win64/UE4Editor-SpeedTreeImporter.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Enterprise/DatasmithContent/Binaries/Win64/UE4Editor-DatasmithContent.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/AlembicImporter/Binaries/Win64/UE4Editor-AlembicImporter.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/AlembicImporter/Binaries/Win64/UE4Editor-AlembicLibrary.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/CharacterAI/Binaries/Win64/UE4Editor-CharacterAI.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Experimental/HTML5Networking/Binaries/Win64/UE4Editor-HTML5Networking.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UE4Editor-AndroidMediaEditor.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UE4Editor-AndroidMediaFactory.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaEditor.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaFactory.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaFactory.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMedia.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaEditor.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaFactory.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaFactory.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-OpenExrWrapper.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/LinearTimecode/Binaries/Win64/UE4Editor-LinearTimecode.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UE4Editor-MediaCompositing.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UE4Editor-MediaCompositingEditor.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/MediaPlayerEditor/Binaries/Win64/UE4Editor-MediaPlayerEditor.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMedia.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaEditor.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaFactory.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaFactory.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Messaging/TcpMessaging/Binaries/Win64/UE4Editor-TcpMessaging.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Messaging/UdpMessaging/Binaries/Win64/UE4Editor-UdpMessaging.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/MovieScene/ActorSequence/Binaries/Win64/UE4Editor-ActorSequence.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/MovieScene/LevelSequenceEditor/Binaries/Win64/UE4Editor-LevelSequenceEditor.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/MovieScene/MatineeToLevelSequence/Binaries/Win64/UE4Editor-MatineeToLevelSequence.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Binaries/Win64/UE4Editor-NetcodeUnitTest.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Binaries/Win64/UE4Editor-NUTUnrealEngine4.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystem/Binaries/Win64/UE4Editor-OnlineSubsystem.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystemNull/Binaries/Win64/UE4Editor-OnlineSubsystemNull.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UE4Editor-OnlineSubsystemUtils.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UE4Editor-OnlineBlueprintSupport.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Binaries/Win64/UE4Editor-AndroidDeviceProfileSelector.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AndroidPermission/Binaries/Win64/UE4Editor-AndroidPermission.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AppleARKit/Binaries/Win64/UE4Editor-AppleARKit.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ArchVisCharacter/Binaries/Win64/UE4Editor-ArchVisCharacter.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AudioCapture/Binaries/Win64/UE4Editor-AudioCapture.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/AudioCapture/Binaries/Win64/UE4Editor-AudioCaptureEditor.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/CableComponent/Binaries/Win64/UE4Editor-CableComponent.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/CustomMeshComponent/Binaries/Win64/UE4Editor-CustomMeshComponent.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ExampleDeviceProfileSelector/Binaries/Win64/UE4Editor-ExampleDeviceProfileSelector.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ImmediatePhysics/Binaries/Win64/UE4Editor-ImmediatePhysics.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ImmediatePhysics/Binaries/Win64/UE4Editor-ImmediatePhysicsEditor.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/LocationServicesBPLibrary/Binaries/Win64/UE4Editor-LocationServicesBPLibrary.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/MobilePatchingUtils/Binaries/Win64/UE4Editor-MobilePatchingUtils.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusHMD.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusInput.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusEditor.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/PhysXVehicles/Binaries/Win64/UE4Editor-PhysXVehicles.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/PhysXVehicles/Binaries/Win64/UE4Editor-PhysXVehiclesEditor.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UE4Editor-ProceduralMeshComponent.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UE4Editor-ProceduralMeshComponentEditor.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/RuntimePhysXCooking/Binaries/Win64/UE4Editor-RuntimePhysXCooking.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Steam/SteamVR/Binaries/Win64/UE4Editor-SteamVR.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/Steam/SteamVR/Binaries/Win64/UE4Editor-SteamVRController.dll (API version 0).
 LogModuleManager: Display: Found up-to-date module file ../../../Engine/Plugins/Runtime/WindowsMoviePlayer/Binaries/Win64/UE4Editor-WindowsMoviePlayer.dll (API version 0).
 LogInit: Using libcurl 7.47.1
 LogInit: - built for x86_64-pc-win32
 LogInit: - supports SSL with OpenSSL/1.0.2g
 LogInit: - supports HTTP deflate (compression) using libz 1.2.8
 LogInit: - other features:
 LogInit: CURL_VERSION_SSL
 LogInit: CURL_VERSION_LIBZ
 LogInit: CURL_VERSION_IPV6
 LogInit: CURL_VERSION_ASYNCHDNS
 LogInit: CURL_VERSION_LARGEFILE
 LogInit: CURL_VERSION_IDN
 LogInit: CurlRequestOptions (configurable via config and command line):
 LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
 LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
 LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
 LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
 LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
 LogInit: - LocalHostAddr = Default
 LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
 LogInit: WinSock: I am Ordi_Eli (192.168.1.14:0)
 LogInit: Build: ++UE4+Release-4.19-CL-0
 LogInit: Engine Version: 4.19.2-0+++UE4+Release-4.19
 LogInit: Compatible Engine Version: 4.19.0-0+++UE4+Release-4.19
 LogInit: Net CL: 0
 LogDevObjectVersion: Number of dev versions registered: 18
 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 23
 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 33
 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 25
 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 6
 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 1
 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 2
 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 16
 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
 LogInit: Compiled (64-bit): May 18 2018 20:11:10
 LogInit: Compiled with Visual C++: 19.14.26428.01
 LogInit: Build Configuration: Development
 LogInit: Branch Name: ++UE4+Release-4.19
 LogInit: Command Line:
 LogInit: Base Directory: C:/Users/elico/Documents/GitHub/UnrealEngine/Engine/Binaries/Win64/
 LogInit: Installed Engine Build: 0
 LogStreaming: Display: Took 0.042s to delete old logs.
 LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
 LogInit: Object subsystem initialized
 LogInit: Selected Device Profile: [Windows]
 LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
 LogInit: Computer: ORDI_ELI
 LogInit: User: eli
 LogInit: CPU Page size=4096, Cores=4
 LogInit: High frequency timer resolution =2.923048 MHz
 LogMemory: Memory total: Physical=8.0GB (8GB approx)
 LogMemory: Platform Memory Stats for Windows
 LogMemory: Process Physical Memory: 270.48 MB used, 270.48 MB peak
 LogMemory: Process Virtual Memory: 261.59 MB used, 261.59 MB peak
 LogMemory: Physical Memory: 4502.08 MB used, 3665.06 MB free, 8167.14 MB total
 LogMemory: Virtual Memory: 4778.41 MB used, 3665.06 MB free, 134217728.00 MB total
 LogInit: Using OS detected language (fr-FR).
 LogInit: Using OS detected locale (fr-FR).
 LogTextLocalizationManager: No localization for 'fr-FR' exists, so 'en' will be used for the language.
 LogStreaming: Display: Took 5.584s to EndInitTextLocalization.
 LogInit: Setting process to per monitor DPI aware
 LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
 LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
 LogD3D11RHI: D3D11 adapters:
 LogD3D11RHI: 0. 'NVIDIA GeForce GTX 1050' (Feature Level 11_0)
 LogD3D11RHI: 1977/0/4083 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
 LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
 LogD3D11RHI: 0/0/4083 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
 LogD3D11RHI: Chosen D3D11 Adapter: 0
 LogD3D11RHI: Creating new Direct3DDevice
 LogD3D11RHI: GPU DeviceId: 0x1c81 (for the marketing name, search the web for "GPU Device Id")
 LogWindows: EnumDisplayDevices:
 LogWindows: 0. 'NVIDIA GeForce GTX 1050' (P:1 D:1)
 LogWindows: 1. 'NVIDIA GeForce GTX 1050' (P:0 D:0)
 LogWindows: 2. 'NVIDIA GeForce GTX 1050' (P:0 D:0)
 LogWindows: 3. 'NVIDIA GeForce GTX 1050' (P:0 D:0)
 LogWindows: 4. 'NVIDIA GeForce GTX 1050' (P:0 D:0)
 LogWindows: 5. 'NVIDIA GeForce GTX 1050' (P:0 D:0)
 LogWindows: 6. 'NVIDIA GeForce GTX 1050' (P:0 D:0)
 LogWindows: 7. 'NVIDIA GeForce GTX 1050' (P:0 D:0)
 LogWindows: 8. 'NVIDIA GeForce GTX 1050' (P:0 D:0)
 LogWindows: 9. 'NVIDIA GeForce GTX 1050' (P:0 D:0)
 LogWindows: DebugString: GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNo
 tTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter FoundDriverCount:0
 LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1050
 LogD3D11RHI: Driver Version: Unknown (internal:Unknown, unified:Unknown)
 LogD3D11RHI: Driver Date: Unknown
 LogRHI: Texture pool is 1384 MB (70% of 1977 MB)
 LogD3D11RHI: [Aftermath] Aftermath enabled and primed
 LogD3D11RHI: [Aftermath] Aftermath enabled and primed
 LogD3D11RHI: Async texture creation enabled
 LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 4)
 LogShaderCompilers: Guid format shader working directory is 7 characters bigger than the processId version (../../../../../Unreal Projects/balarace/Intermediate/Shaders/WorkingDirectory/7276/).
 LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/elico/AppData/Local/Temp/UnrealShaderWorkingDir/5B7DBAEB4202461E7D6407A950C5B64D/'.
 LogTemp: Display: Loaded TP AllDesktopTargetPlatform
 LogTemp: Display: Loaded TP MacClientTargetPlatform
 LogTemp: Display: Loaded TP MacNoEditorTargetPlatform
 LogTemp: Display: Loaded TP MacServerTargetPlatform
 LogTemp: Display: Loaded TP MacTargetPlatform
 LogTemp: Display: Loaded TP WindowsClientTargetPlatform
 LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform
 LogTemp: Display: Loaded TP WindowsServerTargetPlatform
 LogTemp: Display: Loaded TP WindowsTargetPlatform
 LogTemp: Display: Loaded TP Android_ASTCTargetPlatform
 LogTemp: Display: Loaded TP Android_ATCTargetPlatform
 LogTemp: Display: Loaded TP Android_DXTTargetPlatform
 LogTemp: Display: Loaded TP Android_ETC1aTargetPlatform
 LogTemp: Display: Loaded TP Android_ETC1TargetPlatform
 LogTemp: Display: Loaded TP Android_ETC2TargetPlatform
 LogTemp: Display: Loaded TP Android_MultiTargetPlatform
 LogTemp: Display: Loaded TP Android_PVRTCTargetPlatform
 LogTemp: Display: Loaded TP AndroidTargetPlatform
 LogTemp: Display: Loaded TP HTML5TargetPlatform
 LogTemp: Display: Loaded TP IOSTargetPlatform
 LogTemp: Display: Loaded TP TVOSTargetPlatform
 LogTargetPlatformManager: Display: Building Assets For Windows
 LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
 LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
 LogShaderCompilers: Display: Using Local Shader Compiler.
 LogDerivedDataCache: Display: Max Cache Size: 512 MB
 LogDerivedDataCache: Loaded boot cache 1.95s 77MB ../../../../../Unreal Projects/balarace/DerivedDataCache/Boot.ddc.
 LogDerivedDataCache: Display: Loaded Boot cache: ../../../../../Unreal Projects/balarace/DerivedDataCache/Boot.ddc
 LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../Unreal Projects/balarace/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
 LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
 LogDerivedDataCache: FDerivedDataBackendGraph: EnginePak pak cache file ../../../Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
 LogDerivedDataCache: Unable to find inner node EnginePak for hierarchical cache Hierarchy.
 LogDerivedDataCache: Using Local data cache path ../../../Engine/DerivedDataCache: Writable
 LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
 LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
 LogMaterial: Verifying Global Shaders for PCD3D_SM5
 LogSlate: Using Freetype 2.6.0
 LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
 LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
 LogAssetRegistry: FAssetRegistry took 0.0529 seconds to start up
 LogInit: Selected Device Profile: [Windows]
 LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
 LogMeshReduction: No automatic skeletal mesh reduction module available
 LogMeshReduction: No automatic mesh merging module available
 LogMeshReduction: No distributed automatic mesh merging module available
 LogMeshMerging: No automatic mesh merging module available
 LogMeshMerging: No distributed automatic mesh merging module available
 LogAssetRegistry: Error: Failed to open file for write ../../../../../Unreal Projects/balarace/Intermediate/CachedAssetRegistry.bin
 LogNetVersion: balarace , NetCL: 0, EngineNetVer: 2, GameNetVer: 0 (Checksum: 849597420)
 LogAssetRegistry: Error: Failed to open file for write ../../../../../Unreal Projects/balarace/Intermediate/AssetRegistryCache/866581fd.bin
 LogAssetRegistry: Error: Failed to open file for write ../../../../../Unreal Projects/balarace/Intermediate/AssetRegistryCache/c9e91a3f.bin
 LogAssetRegistry: Error: Failed to open file for write ../../../../../Unreal Projects/balarace/Intermediate/AssetRegistryCache/2f5244c7.bin
 LogAssetRegistry: Error: Failed to open file for write ../../../../../Unreal Projects/balarace/Intermediate/AssetRegistryCache/f0d5030c.bin
 LogPackageLocalizationCache: Processed 9 localized package path(s) for 1 prioritized culture(s) in 0.220964 seconds
 LogUObjectArray: 36684 objects as part of root set at end of initial load.
 LogUObjectAllocator: 7307416 out of 0 bytes used by permanent object pool.
 LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Mac/Platform_Mac_24x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Mac/Platform_Mac_24x.png
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Mac/Platform_Mac_128x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Mac/Platform_Mac_128x.png
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Mac/Platform_Mac_128x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Mac/Platform_Mac_128x.png
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Mac/Platform_Mac_24x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Mac/Platform_Mac_24x.png
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Mac/Platform_Mac_128x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Mac/Platform_Mac_128x.png
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Mac/Platform_Mac_128x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Mac/Platform_Mac_128x.png
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Mac/Platform_Mac_24x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Mac/Platform_Mac_24x.png
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Mac/Platform_Mac_128x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Mac/Platform_Mac_128x.png
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Mac/Platform_Mac_128x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Mac/Platform_Mac_128x.png
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Mac/Platform_Mac_24x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Mac/Platform_Mac_24x.png
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Mac/Platform_Mac_128x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Mac/Platform_Mac_128x.png
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Mac/Platform_Mac_128x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Mac/Platform_Mac_128x.png
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Linux/Platform_Linux_24x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Linux/Platform_Linux_24x.png
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Linux/Platform_Linux_128x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Linux/Platform_Linux_128x.png
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Linux/Platform_Linux_128x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Linux/Platform_Linux_128x.png
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Linux/Platform_Linux_24x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Linux/Platform_Linux_24x.png
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Linux/Platform_Linux_128x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Linux/Platform_Linux_128x.png
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Linux/Platform_Linux_128x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Linux/Platform_Linux_128x.png
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Linux/Platform_Linux_24x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Linux/Platform_Linux_24x.png
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Linux/Platform_Linux_128x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Linux/Platform_Linux_128x.png
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Linux/Platform_Linux_128x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Linux/Platform_Linux_128x.png
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Linux/Platform_Linux_24x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Linux/Platform_Linux_24x.png
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Linux/Platform_Linux_128x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Linux/Platform_Linux_128x.png
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Linux/Platform_Linux_128x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Linux/Platform_Linux_128x.png
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_24x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_24x.png
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_24x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_24x.png
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_ATC_24x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_ATC_24x.png
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_DXT_24x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_DXT_24x.png
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_ETC1_24x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_ETC1_24x.png
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_ETC2_24x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_ETC2_24x.png
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_ETC2_24x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_ETC2_24x.png
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_PVRTC_24x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_PVRTC_24x.png
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_ASTC_24x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_ASTC_24x.png
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png
 LogStreaming: Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png' error.
 LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Launcher/Android/Platform_Android_128x.png
 LogTcpMessaging: Initializing TcpMessaging bridge
 LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
 LogUObjectGlobals: Created PersistentFrame Addr=0x00000246c6c618c0, Size=64, Default__ThirdPerson_AnimBP_C Function /Game/Mannequin/Animations/ThirdPerson_AnimBP.ThirdPerson_AnimBP_C:ExecuteUbergraph_ThirdPerson_AnimBP
 LogUObjectGlobals: Destroyed PersistentFrame Addr=0x00000246c6c618c0, Size=64
 LogUObjectGlobals: Created PersistentFrame Addr=0x00000246c6c618c0, Size=64, Default__ThirdPerson_AnimBP_C Function /Engine/Transient.REINST_ThirdPerson_AnimBP_C_0:ExecuteUbergraph_ThirdPerson_AnimBP
 LogUObjectGlobals: Created PersistentFrame Addr=0x00000246d9e4e520, Size=72, Default__ThirdPerson_AnimBP_C Function /Game/Mannequin/Animations/ThirdPerson_AnimBP.ThirdPerson_AnimBP_C:ExecuteUbergraph_ThirdPerson_AnimBP
 LogSkeletalMesh: Skeletal Mesh found in DDC [8.053238ms] /Game/Mannequin/Character/Mesh/SK_Mannequin.SK_Mannequin
 SourceControl: Source control is disabled
 SourceControl: Source control is disabled
 SourceControl: Source control is disabled
 SourceControl: Source control is disabled
 LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
 LogOcInput: OculusInput pre-init called
 LogEngine: Initializing Engine...
 LogHMD: Failed to initialize OpenVR with code 110
 LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
 LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.007 s
 LogAIModule: Creating AISystem for world Untitled
 LogInit: XAudio2 using 'Haut-parleurs (Périphérique High Definition Audio)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
 LogInit: FAudioDevice initialized.
 LogDerivedDataCache: Saved boot cache 1.08s 77MB ../../../../../Unreal Projects/balarace/DerivedDataCache/Boot.ddc.
 LogInit: Texture streaming: Enabled
 LogEngineSessionManager: EngineSessionManager initialized
 LogInit: Transaction tracking system initialized
 BlueprintLog: New page: Editor Load
 LocalizationService: Localization service is disabled
 LogFileCache: Scanning file cache for directory 'C:/Users/elico/Documents/Unreal Projects/balarace/Content/' took 0.06s
 LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
 LogCook: Display: Mobile HDR setting 1
 LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
 LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
 LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
 SourceControl: Source control is disabled
 Cmd: MAP LOAD FILE="../../../../../Unreal Projects/balarace/Content/Maps/Maps/entrée.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
 LightingResults: New page: Lighting Build
 MapCheck: New page: Map Check
 LightingResults: New page: Lighting Build
 LogUObjectGlobals: Destroyed PersistentFrame Addr=0x00000246c6c618c0, Size=64
 LogUObjectGlobals: Created PersistentFrame Addr=0x00000246dc18c5c8, Size=4, Default__entrée_C Function /Game/Maps/Maps/entrée.entrée_C:ExecuteUbergraph_entrée
 LogUObjectGlobals: Destroyed PersistentFrame Addr=0x00000246dc18c5c8, Size=4
 LogUObjectGlobals: Created PersistentFrame Addr=0x00000246dc18c5c8, Size=4, Default__entrée_C Function /Engine/Transient.REINST_entrée_C_4:ExecuteUbergraph_entrée
 LogUObjectGlobals: Created PersistentFrame Addr=0x00000246dc18c520, Size=4, Default__entrée_C Function /Game/Maps/Maps/entrée.entrée_C:ExecuteUbergraph_entrée
 LogAIModule: Creating AISystem for world entrée
 LogEditorServer: Finished looking for orphan Actors (0.000 secs)
 LogUObjectGlobals: Destroyed PersistentFrame Addr=0x00000246dc18c5c8, Size=4
 Cmd: MAP CHECKDEP NOCLEARLOG
 MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 110,424ms to complete.
 LogFileHelpers: Loading map 'entrée' took 2.926
 LogCollectionManager: Loaded 0 collections in 0.003384 seconds
 LogFileCache: Scanning file cache for directory 'C:/Users/elico/Documents/Unreal Projects/balarace/Saved/Collections/' took 0.01s
 LogFileCache: Scanning file cache for directory 'C:/Users/elico/Documents/Unreal Projects/balarace/Content/Developers/eli/Collections/' took 0.01s
 LogFileCache: Scanning file cache for directory 'C:/Users/elico/Documents/Unreal Projects/balarace/Content/Collections/' took 0.01s
 LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000001 seconds
 LogContentBrowser: Native class hierarchy populated in 0.0686 seconds. Added 2453 classes and 558 folders.
 LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0013 seconds. Added 0 classes and 0 folders.
 LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0010 seconds. Added 0 classes and 0 folders.
 LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0011 seconds. Added 1 classes and 2 folders.
 LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0012 seconds. Added 0 classes and 0 folders.
 LogLoad: (Engine Initialization) Total time: 515.37 seconds
 LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
 LogContentStreaming: Texture pool size now 1000 MB
 LogSlate: Took 0.028340 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
 LogSlate: Took 0.052131 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
 LogSlate: Took 0.034541 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
 LogRenderer: Reallocating scene render targets to support 804x232 Format 10 NumSamples 1 (Frame:1).
 LogSlate: Took 0.048247 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
 LogAssetRegistry: Asset discovery search completed in 163.9647 seconds
 LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000001 seconds (found 0 objects)
 LogCollectionManager: Fixed up redirectors for 0 collections in 0.008072 seconds (updated 0 objects)
 LogSlate: FSceneViewport::OnFocusLost() reason 2
 LogSlate: FSceneViewport::OnFocusLost() reason 2
 LogEditorViewport: Clicking Background
 LogSlate: FSceneViewport::OnFocusLost() reason 0
 LogSlate: Took 0.000288 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
 Cmd: MAP LOAD FILE="../../../../../Unreal Projects/balarace/Content/Maps/Maps/entrée.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
 LightingResults: New page: Lighting Build
 LoadErrors: New page: Loading map: entrée.umap
 MapCheck: New page: Map Check
 LightingResults: New page: Lighting Build
 LogUObjectGlobals: Destroyed PersistentFrame Addr=0x00000246dc18c520, Size=4
 LogUObjectGlobals: Created PersistentFrame Addr=0x00000246ef17e168, Size=4, Default__entrée_C Function /Game/Maps/Maps/entrée.entrée_C:ExecuteUbergraph_entrée
 LogUObjectGlobals: Destroyed PersistentFrame Addr=0x00000246ef17e168, Size=4
 LogUObjectGlobals: Created PersistentFrame Addr=0x00000246ef17e168, Size=4, Default__entrée_C Function /Engine/Transient.REINST_entrée_C_6:ExecuteUbergraph_entrée
 LogUObjectGlobals: Created PersistentFrame Addr=0x00000246ef17dcf0, Size=4, Default__entrée_C Function /Game/Maps/Maps/entrée.entrée_C:ExecuteUbergraph_entrée
 LogAIModule: Creating AISystem for world entrée
 LogEditorServer: Finished looking for orphan Actors (0.000 secs)
 LogUObjectGlobals: Destroyed PersistentFrame Addr=0x00000246ef17e168, Size=4
 Cmd: MAP CHECKDEP NOCLEARLOG
 MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 80,925ms to complete.
 LogFileHelpers: Loading map 'entrée' took 0.253
 LogSlate: FSceneViewport::OnFocusLost() reason 2
 LogSlate: FSceneViewport::OnFocusLost() reason 2
 LogContentBrowser: Native class hierarchy updated for 'BlueprintGraph' in 0.0018 seconds. Added 116 classes and 0 folders.
 LogUObjectGlobals: Created PersistentFrame Addr=0x00000246e621ebc8, Size=4, Default__SKEL_PROTO_BP_AnimBlueprint_0_C Function /Engine/Transient.SKEL_PROTO_BP_AnimBlueprint_0_C:ExecuteUbergraph_PROTO_BP_AnimBlueprint_0
 LogUObjectGlobals: Created PersistentFrame Addr=0x00000246e621ebc0, Size=4, Default__PROTO_BP_AnimBlueprint_0_C Function /Engine/Transient.PROTO_BP_AnimBlueprint_0_C:ExecuteUbergraph_PROTO_BP_AnimBlueprint_0
 LogSlate: Took 0.055471 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
 LogSlate: Window 'entrée - Level Blueprint Editor' being destroyed
 LogSlate: Window 'entrée - Level Blueprint Editor' being destroyed
 LogSlate: FSceneViewport::OnFocusLost() reason 2
 LogSlate: FSceneViewport::OnFocusLost() reason 2
 LogSlate: FSceneViewport::OnFocusLost() reason 2
 LogSlate: FSceneViewport::OnFocusLost() reason 2
 UATHelper: Packaging (Windows (64-bit)): Running AutomationTool...
 LogSlate: FSceneViewport::OnFocusLost() reason 0
 UATHelper: Packaging (Windows (64-bit)): Parsing command line: -ScriptsForProject="C:/Users/elico/Documents/Unreal Projects/balarace/balarace.uproject" BuildCookRun -nocompileeditor -nop4 -project="C:/Users/elico/Documents/Unreal Projects/balarace/balarace.uproject" -cook -stage -archive -archivedirectory="C:/Users/elico/Documents/Unreal Projects/balarace pa
 ckagé" -package -clientconfig=Development -ue4exe=UE4Editor-Cmd.exe -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -utf8output -compile
 UATHelper: Packaging (Windows (64-bit)): Compiling scripts.
 UATHelper: Packaging (Windows (64-bit)): DotNETUtilities -> C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Binaries\DotNET\DotNETUtilities.dll
 UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool -> C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Binaries\DotNET\UnrealBuildTool.exe
 UATHelper: Packaging (Windows (64-bit)): AutomationUtils.Automation -> C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Binaries\DotNET\AutomationUtils.Automation.dll
 UATHelper: Packaging (Windows (64-bit)): AllDesktop.Automation -> C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\AllDesktop\AllDesktop.Automation.dll
 UATHelper: Packaging (Windows (64-bit)): Localization.Automation -> C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\Localization.Automation.dll
 UATHelper: Packaging (Windows (64-bit)): OneSkyLocalization.Automation -> C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\OneSkyLocalization.Automation.dll
 UATHelper: Packaging (Windows (64-bit)): AutomationScripts.Automation -> C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\AutomationScripts.Automation.dll
 UATHelper: Packaging (Windows (64-bit)): Android.Automation -> C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll
 UATHelper: Packaging (Windows (64-bit)): BuildGraph.Automation -> C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\BuildGraph.Automation.dll
 UATHelper: Packaging (Windows (64-bit)): HTML5.Automation -> C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\HTML5\HTML5.Automation.dll
 UATHelper: Packaging (Windows (64-bit)): MobileDeviceInterface -> C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Binaries\DotNET\IOS\MobileDeviceInterface.dll
 UATHelper: Packaging (Windows (64-bit)): IOS.Automation -> C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll
 UATHelper: Packaging (Windows (64-bit)): Linux.Automation -> C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll
 UATHelper: Packaging (Windows (64-bit)): Mac.Automation -> C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\Mac\Mac.Automation.dll
 UATHelper: Packaging (Windows (64-bit)): TVOS.Automation -> C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\TVOS\TVOS.Automation.dll
 UATHelper: Packaging (Windows (64-bit)): Win.Automation -> C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll
 UATHelper: Packaging (Windows (64-bit)): XLocLocalization.Automation -> C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Binaries\DotNET\AutomationScripts\XLocLocalization.Automation.dll
 UATHelper: Packaging (Windows (64-bit)): Took 9,6430653s to run MSBuild.exe, ExitCode=0
 UATHelper: Packaging (Windows (64-bit)): Setting up ProjectParams for C:\Users\elico\Documents\Unreal Projects\balarace\balarace.uproject
 UATHelper: Packaging (Windows (64-bit)): ********** BUILD COMMAND STARTED **********
 UATHelper: Packaging (Windows (64-bit)): Running: C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\MSBuild\15.0\bin\MSBuild.exe C:/Users/elico/Documents/GitHub/UnrealEngine/Engine/Source/Programs/UnrealBuildTool/UnrealBuildTool.csproj /verbosity:minimal /nologo /property:Configuration=Development /property:Platform=AnyCPU
 UATHelper: Packaging (Windows (64-bit)): DotNETUtilities -> C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Binaries\DotNET\DotNETUtilities.dll
 UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool -> C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Binaries\DotNET\UnrealBuildTool.exe
 UATHelper: Packaging (Windows (64-bit)): Took 0,7010036s to run MSBuild.exe, ExitCode=0
 UATHelper: Packaging (Windows (64-bit)): Running: C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Binaries\DotNET\UnrealBuildTool.exe balarace Win64 Development -Project="C:\Users\elico\Documents\Unreal Projects\balarace\balarace.uproject" "C:\Users\elico\Documents\Unreal Projects\balarace\balarace.uproject" -NoUBTMakefiles -remoteini="C:\Users\elico\D
 ocuments\Unreal Projects\balarace" -skipdeploy -noxge -generatemanifest -NoHotReload
 UATHelper: Packaging (Windows (64-bit)): Using 'git status' to determine working set for adaptive non-unity build.
 LogSlate: FSceneViewport::OnFocusLost() reason 2
 LogSlate: FSceneViewport::OnFocusLost() reason 2
 LogSlate: FSceneViewport::OnFocusLost() reason 0
 LogSlate: Took 0.681065 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
 LogSlate: FSceneViewport::OnFocusLost() reason 0
 LogSlate: FSceneViewport::OnFocusLost() reason 2
 LogSlate: FSceneViewport::OnFocusLost() reason 2
 LogSlate: FSceneViewport::OnFocusLost() reason 0
 UATHelper: Packaging (Windows (64-bit)): Took 184,2526469s to run UnrealBuildTool.exe, ExitCode=0
 UATHelper: Packaging (Windows (64-bit)): Running: C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Binaries\DotNET\UnrealBuildTool.exe balarace Win64 Development -Project="C:\Users\elico\Documents\Unreal Projects\balarace\balarace.uproject" "C:\Users\elico\Documents\Unreal Projects\balarace\balarace.uproject" -NoUBTMakefiles -remoteini="C:\Users\elico\D
 ocuments\Unreal Projects\balarace" -skipdeploy -noxge -NoHotReload -ignorejunk
 UATHelper: Packaging (Windows (64-bit)): Using 'git status' to determine working set for adaptive non-unity build.
 UATHelper: Packaging (Windows (64-bit)): Performing 3 actions (4 in parallel)
 UATHelper: Packaging (Windows (64-bit)): Module.WmfMedia.cpp
 UATHelper: Packaging (Windows (64-bit)): C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.14.26428\INCLUDE\vcruntime_new.h(67): error C4577: 'noexcept' utilis� sans mode de gestion d'exceptions sp�cifi�. L'arr�t en cas d'exception n'est pas garanti. Sp�cifiez /EHsc
 UATHelper: Packaging (Windows (64-bit)): ERROR: UBT ERROR: Failed to produce item: C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Plugins\Media\WmfMedia\Binaries\Win64\balarace-WmfMedia.lib
 PackagingResults: Error: UBT ERROR: Failed to produce item: C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Plugins\Media\WmfMedia\Binaries\Win64\balarace-WmfMedia.lib
 UATHelper: Packaging (Windows (64-bit)): Total build time: 104,35 seconds (Local executor: 0,00 seconds)
 UATHelper: Packaging (Windows (64-bit)): Took 104,6672846s to run UnrealBuildTool.exe, ExitCode=5
 UATHelper: Packaging (Windows (64-bit)): ERROR: Command failed (Result:5): C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Binaries\DotNET\UnrealBuildTool.exe balarace Win64 Development -Project="C:\Users\elico\Documents\Unreal Projects\balarace\balarace.uproject" "C:\Users\elico\Documents\Unreal Projects\balarace\balarace.uproject" -NoUBTMakefiles -re
 moteini="C:\Users\elico\Documents\Unreal Projects\balarace" -skipdeploy -noxge -NoHotReload -ignorejunk. See logfile for details: 'UnrealBuildTool-2018.05.21-14.39.37.txt'
 UATHelper: Packaging (Windows (64-bit)): (see C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Programs\AutomationTool\Saved\Logs\UAT_Log.txt for full exception trace)
 PackagingResults: Error: Command failed (Result:5): C:\Users\elico\Documents\GitHub\UnrealEngine\Engine\Binaries\DotNET\UnrealBuildTool.exe balarace Win64 Development -Project="C:\Users\elico\Documents\Unreal Projects\balarace\balarace.uproject" "C:\Users\elico\Documents\Unreal Projects\balarace\balarace.uproject" -NoUBTMakefiles -remoteini="C:\Users\elico
 \Documents\Unreal Projects\balarace" -skipdeploy -noxge -NoHotReload -ignorejunk. See logfile for details: 'UnrealBuildTool-2018.05.21-14.39.37.txt'
 UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=5 (5)
 UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
 PackagingResults: Error: Unknown Error
 LogSlate: FSceneViewport::OnFocusLost() reason 2




Product Version: UE 4.18
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asked May 23 '18 at 04:01 PM in Packaging & Deployment

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elicolh
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