Dynamic shadows disappear near from other meshes
See attached pic, the mesh with normal shadows at a certain distance from the ground scene, and the same mesh less far from the ground.
asked May 23 '18 at 01:51 PM in Rendering
I've resolved the issue by setting "Shadow Resolution Scale" up to 5 (instead of 1) and forcing the scalability setting on beginplay by launching the command "Scalability 4".
answered May 23 '18 at 02:39 PM
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