Player Camera Manager Doesn't Find Camera Components

I am trying to set up my camera using the “ue4 blessed” method of using a camera manager. The camera manager automatically finds the characters camera (as long as it’s a camera actor). If you are trying to use a camera component everything stops working. If it try changing FOV or Fading… nothing works.

Is there a comprehensive C++ tutorial on PlayerCameraManager? Is this intended? Am I missing something?

Did you ever figure this out?

no. I eventually just gave up on their camera manager. I wrote my own kinda camera manager.

Ah, ok, thanks. Was beginning to lean that way aswell ^^