Migrating to 4.19.2, I’m getting errors on Linux and Win64.
Linux cross-compile
/Intermediate/Build/Linux/B4D820EA/Descent/Development/UELinkerFixups.cpp(809,194): error : excess elements in array initializer
Win64
\Development\UELinkerFixups.cpp(899): error C2078: too many initializers
I realize there are too many elements, but does anyone know what would cause it to generate too many elements?
static void EncryptionKeyCallback(unsigned char OutKey[32])
{
const unsigned char Key[32] = {0x65,0x33,0x56,0x71,0x67,0x53,0x4D,0x68,0x75,0x61,0x50,0x77,0x37,0x35,0x66,0x6D,0x30,0x50,0x64,0x47,0x5A,0x43,0x4E,0x33,0x41,0x53,0x77,0x70,0x56,0x4F,0x6B,0x35,0x49,0x6A,0x37,0x69,0x4C,0x66,0x38,0x56,0x4F,0x45,0x64,0x71,0x47,0x4C,0x36,0x61,0x77,0x30,0x35,0x4A,0x65,0x58,0x30,0x52,0x48,0x4D,0x67,0x42,0x76,0x79,0x70,0x64};
for (int ByteIndex = 0; ByteIndex < 32; ++ByteIndex)
{
OutKey[ByteIndex] = Key[ByteIndex];
}
}
Am I doing something stupid?
Next step is to debug through the generation of this file, but, thought someone might know before I open up that can of worms.
Thanks for any help!