3rd Person Rotation based on mouse
So I'm going to make a 3rd person game but I'm using the UE4.19 3rd person template, which moves the camera, rather than the player. I'm trying to get an effect like the Fortnite turning, I'm making my own version of justbuild.lol except I'm going to make it multiplayer.
asked May 24 '18 at 11:40 PM in Blueprint Scripting
I believe there's a checkbox in one of the CharacterMovement component settings in the details panel of the actor blueprint for it, which tells the character to turn based on the control rotation, or turn with the camera rotation, or something like that.
If it's not in there, then it's in the PlayerController details panel. Sorry I can't remember the exact name of it at the moment and I'm not near Unreal to go find it.
answered May 25 '18 at 06:18 PM
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