Material changes color when importing to UE4

Go into the properties of the texture and then change the compression setting back to default

Hello guys.

I made a simple pool mosaic texture in photoshop. Then I saved it as a png and I imported it to UE4 by dragging in to the ‘texture’ folder of my Project Content.

However, there is a huge difference in the colors. Here is a side by side comparison.

://puu.sh/aFQ25/7d6882b6f3.jpg

[Here is the PNG][2] I saved from photoshop.

Thanks

Thanks. That Did it.