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error: member access into incomplete type 'ULocalPlayer'

Hey everyone, I'm getting an error while packing a project to HTML5. Apparently only if I do to HTML5 since on VisualStudio its compiles well, Although I receive the error highlight with the same message.

Would anyone be able to point me in a direction as of how to solve this?

The error message I get while compiling is:

Unreal Projects/topDownCamera/Source/topDownCamera/topDownCameraPlayerController.cpp:169:29: error: member access into incomplete type 'ULocalPlayer' UATHelper: Empacotamento (HTML5):
Cast(Player)->ViewportClient->Viewport->SetMouse(mouseLockPositionX, mouseLockPositionY); UATHelper:
^

The corresponding part in the .ccp file :

 #include "topDownCameraPlayerController.h"
 #include "AI/Navigation/NavigationSystem.h"
 #include "Runtime/Engine/Classes/Components/DecalComponent.h"
 #include "Runtime/Engine/Public/SceneView.h"
 #include "HeadMountedDisplayFunctionLibrary.h"
 #include "topDownCameraCharacter.h"
 #include "Engine/World.h"
 //...
 void AtopDownCameraPlayerController::OnMouseHorizontal(float axisValue)
 {
     if (lookAroundEnabled)
     {
         APawn* const Pawn = GetPawn();
         Pawn->AddControllerYawInput(axisValue);
         Cast<ULocalPlayer>(Player)->ViewportClient->Viewport->SetMouse(mouseLockPositionX, mouseLockPositionY);
     }
 }







Product Version: UE 4.19
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asked May 25 '18 at 12:49 PM in C++ Programming

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LeonanCarvalho
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1 answer: sort voted first
 #include "Runtime/Engine/Classes/Engine/LocalPlayer.h"

Unless you included it already, this might help. You class doesn't know what a ULocalPlayer is, and how to cast to it, without including it first.

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answered May 25 '18 at 01:12 PM

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SeaShellWe
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