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how to recreate a thread with the same name after closing it

I create a thread with the following method: Thread = FRunnableThread::Create(this, TEXT("Client_Thread"), 0, TPri_BelowNormal); then i close the thread with the following method: Thread->Kill(); delete Thread; but when i create another thread using the first method,the following warning appears. LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//Client_Thread///Thread_1cfc_0///####STATCAT_Advanced#### old //STATGROUP_Threads//Client_Thread///Thread_b70_0///####STATCAT_Advanced#### Tcp_Client_Plugin_Log:Warning: Connecting

is there any solution except for changing the thread name? Thanks a lot!

Product Version: UE 4.16
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asked May 26 '18 at 05:07 AM in C++ Programming

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