Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Equipable Item meshes

I have been looking into different ways to attach my equipable item meshes to my character when they are equipped and am having trouble figuring out the correct approach. The way that makes sense is to spawn actor and attach it to the hand socket of my character. However my meshes are all static meshes which cant be attached to a skeletal mesh. I read that you can add each static mesh as a child component of the character skeletal mesh and then just make it visible when its equipped but this seems like it could be performance heavy if I have a lot of different item meshes following my character around all the time. The other option is to just make all my static meshes skeletal meshes even though they dont need to be. Is there some other option I'm missing or are one of those the correct approach??

Product Version: UE 4.19
more ▼

asked May 26 '18 at 08:25 PM in Blueprint Scripting

avatar image

5 3

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question