How cast Players in local multiplayer

Hello my masters! I was searching in the documentation, but I’m not sure how can I do.

I have an Enemy. When this enemy is near the Player, he follow him. To do that, I do a “Cast To”, but only can cast a player, and obiously , only follow the player 1.

How can I cast all the players in game? ( In this case, 2 local players)

I think I can get an arrow from “Cast Failed” and do another “Cast To” but this time changing the number of “Get Player Pawn”. But do this every time I need to do a “Cast To” it’s crazy, or not?

I solved the problem doing a new integer variable conected to the Player Index.
In the Event Tik checks which player is closest. Is Player 0 is closer, the variable is 0, else the variable is 1.

Anyway, if someone know a best way to do the cast for multiple player It clarifies many doubts