Unhandled Exception: EXCEPTION_ACCESS_VIOLATION writing address 0x00000010

link textHi everyone,

I have no idea when this error is coming from. It only happens the second time I run the game in editor and stop it. Please help! I have attached the log file.

Logs clearly saying there it coming from, look on call stack:

[2018.05.27-04.22.04:297][115]LogWindows: Error: [Callstack] 0x0000000073171333 UE4Editor-StellarSandbox.dll!operator delete() [c:\users\\documents\unreal projects\stellarsandbox\source\stellarsandbox\stellarsandbox.cpp:6]

On line 6 of your cpp file you have delete operator overload that causes the crash, might be also part of generated file, what do you got there and do you have crash after hot reload (try running play in editor twice without hot reloading)?

I recently written large answer on how to deal with crashes, read it up:

I did look on the call stack but that didn’t have anything useful. line 6 of that file is just the game macro and is not a delete operator. I managed to narrow it down to an actor so I will keep at it.