How do I make it so that collision is turned off during an animation?

I’m having a problem where after I put my AI, to have a death animation. However as the death animation is playing, and I then hit them, the animation restarts, and it’s super annoying. Im using basic collision overlap, on both my projectile, fired from my gun, and collison areas on my mesh.

In your animation, create 2 anim notifies. First one when the animation starts and second when it finishes. First one should disable collision and second should re-enable it.