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How do I make it so that collision is turned off during an animation?

I'm having a problem where after I put my AI, to have a death animation. However as the death animation is playing, and I then hit them, the animation restarts, and it's super annoying. Im using basic collision overlap, on both my projectile, fired from my gun, and collison areas on my mesh.

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Product Version: UE 4.19
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asked May 27 '18 at 05:37 AM in Blueprint Scripting

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Llamamafia
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In your animation, create 2 anim notifies. First one when the animation starts and second when it finishes. First one should disable collision and second should re-enable it.

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answered May 28 '18 at 04:00 PM

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FlameOfIgnis
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