Media Player - Play issues

Hello - I have a single media player, texture, material and video source.

I play the video (MP4) on an actor with the starter content ‘Plane’ mesh and initiate an open source - everything works great.

Problem: If I introduce another same actor into the world and play video on one actor (with reference) - it will play on all, not just the actor referenced.

How can I prevent this and only play video on the single actor? - I don’t want to use multiple media players as that will get very messy for what I want to do.

Any input appreciated,
Thanks.

You need to have a media player (and probably texture) for each object you want to control separately.

Hi 4nof, shame as if you have a large quantity of screens such as a Tokyo type scene it can get rather annoying to manage. I guess I could introduce a data table, have one actor BP and build by index within the construction script pulling from that table.

If the framerate is not an issue you could use flipbook texture source instead of a video file and media player and then just use dynamic Material instances. Basically it would be like having GIF animations.

But now that I said it that doesn’t sound any easier to set up lol