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Render Ansel 360 from different cameras

Hey there,

I want cameras setup in fixed positions to export out separate 360 renders using Nvidia's Ansel like the screenshot attached.

alt text

So I setup my Play Mode as "Standalone Game" with Spawn player at... "Current Camera Location" but when I hit the Play button it starts me in some random location.

Am I missing something?

Thanks in advance.

Product Version: UE 4.19
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asked May 28 '18 at 04:30 AM in Rendering

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RossFranks
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Ok so in the end I just set the camera that I wanted to do a 360 render as "Player 0" in CameraActor > Auto Player Activation > Auto Activate for player.

​​​​​​​Hope that helps others in the future.

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answered May 30 '18 at 01:12 AM

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RossFranks
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Ok so in the end I just set the camera that I wanted to do a 360 render as "Player 0" in CameraActor > Auto Player Activation > Auto Activate for player.

​​​​​​​Hope that helps others in the future.

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answered May 30 '18 at 01:13 AM

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RossFranks
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