Render Ansel 360 from different cameras

Hey there,

I want cameras setup in fixed positions to export out separate 360 renders using Nvidia’s Ansel like the screenshot attached.

So I setup my Play Mode as “Standalone Game” with Spawn player at… “Current Camera Location” but when I hit the Play button it starts me in some random location.

Am I missing something?

Thanks in advance.

Ok so in the end I just set the camera that I wanted to do a 360 render as “Player 0” in CameraActor > Auto Player Activation > Auto Activate for player.

​​​​​​​Hope that helps others in the future.

Ok so in the end I just set the camera that I wanted to do a 360 render as “Player 0” in CameraActor > Auto Player Activation > Auto Activate for player.

​​​​​​​Hope that helps others in the future.