UV Distortion for Stylized Fire Material

Hello, I am trying to recreate the cool and stylized fire material from RiME (I am actually working on it for more than a week now). But I can’t get the UV Distortion to work. Here is an image on what I want to achieve:

This is a screenshot taken from this video: 'Stylized VFX in RiME' by Simon Trümpler | Unreal Fest Europe 2018 | Unreal Engine - YouTube

I really need help with this fire material, because it just looks astonishing :).

Did you try

?

Thank you, this is exactly what I needed :smiley: I’ll try to rebuild it ^^