Media Stream looses source
I have a media stream in my oculus GO project. Sometimes the video freezes and it seems that ue4 looses the reference to the stream as I can't even seek the video anymore. Has anybody stumbled across such problem? Or can it be that the server is responsible for that? When I start the app again then it is solved sometimes, sometimes not.
asked May 28 '18 at 11:42 PM in Packaging & Deployment
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