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(Mobile) How to get dynamic shadows on decals?

Hello, i am trying to add details like stones or puddles... to my terrain for a mobile game. I need to project textures on the terrain and make them receive dynamic shadows. I tried to use decals material with a translucent blend mode. It works perfectly the only problem it does not get any dynamic shadow. So it becomes useless. Is there a way to get shadows on translucent decals? If not is there a workaround to project textures on a terrain?

Thank you very much!

Product Version: UE 4.16
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asked May 29 '18 at 05:19 PM in Rendering

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