Main menu variables not showing in event graph

I am using the unreal tutorial provided by epic games to create a basic main menu, but the main menu and options menu variables are not wanting to show up in the event graph. i am using the third person template and using 4.19 to do this. the tutorial was created in 4.9 so if anyone can help me find out how to get these variables to show up that would be greatly appreciated. i am in sections 3 and 4 creating the main menu is 3 and 4 is scripting the main menu. the problem occurs at step 5 of section 4.
also in section 3 step 11 any starter content i pick as a background image doesn’t want to be applied to the image. thanks for any help.
here is the link to the tutorial

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Hello ,
Thanks for your help that fixed the variable problem that I was having, but for the image issue the engine is allowing me to use matirials, sprites, and textures but the show up as a black background, not the image of the selected asset. I am trying to use the assets fron the starter content. The message that shows up after i apply the asset to the image widget is “this material doesn’t use the ui material doman”. I try clicking the change material domain but that doesn’t resolve the issue. Any ideas on what would be causing this? Currently I do not have my project in front of me, so i will be able to provide pictures later. Possibly tomorrow morning.

You cannot use materials in the image object of a widget. You would have to use a texture for the image. If you have any other questions please let me know.

Hi Magiscene,

Make sure that in the details of both your main menu and options menu vertical boxes have the “Is Variable” box checked. If they are could you provide me with the project you are currently doing this tutorial in?

Also in the tutorial for the main menu you can download the “ExampleBackground” image to import into your project and use.

Will do and Thanks for your help with my issue.