Easy Question

Hello, I would just like, from a trigger box, that as soon as a circle enters, something is activated. Thank you in advance

you just need to use a on begin overlap event.

It doesn’t work, I already tried.
The Trigger on the image and the one that must detect if the circle passes through it, in this case, it says Hello:/
The sphere can be moved by the mesh, which is a vessel.

Yes, replace the print string node with what you want to do

It does NOT work

THANKS YOU’RE THE BEST <3<3<3<3

That should work, but since it isn’t it’s likely the sphere object you are using doesn’t have “Generate Overlap Events” enabled. In your level select the sphere, then go into the Details panel and under Collision turn this on:

It should now function correctly.

Hope that helps!

Its difficult to hep when you just say it doesnt work. Tell us what is and isnt happening and be thorough . I say this because in the post you wrote earlier its hard to understand what your trying to say.