x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

My Components disappear when I restart the engine

So, I was reparenting my VR hands BP to an actual class (I got them from the Oculus github repository and they were made solely in BP) in order to be able to encapsulate some data on them. In order to do that, and since the BP originally came with a skeletal mesh component, I had to create a new Skeletal Mesh component in my header file for the class I parented the Blueprint to, and then proceed to actually create the object on the class constructor. However, this made Unreal give me a world of trouble, since now the pivots are all wrong when the component does show up, and whenever I restart the engine the component simply wont show up. In order to have it showing up again, I have to comment the code that creates it in the cpp file and build the project, and then uncomment it and the build the project again. Does anyone know what I am doing wrong?

Thanks in advance

Product Version: UE 4.19
Tags:
more ▼

asked May 30 '18 at 02:44 PM in Bug Reports

avatar image

Themap666
6 2

avatar image Jeff A ♦♦ STAFF May 31 '18 at 05:19 PM

Hello,

We've recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://epicsupport.force.com/unrealengine/s/

Thanks

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

Hi,

Where you able to solve this? I`m having a slimier problem, I`m creating a plugin and everything seems to work fine. But when I reopen the project I get error and lost the reference to the component I created... It`s my first plugin so could be that I made something wrong...?

more ▼

answered Jun 12 '18 at 05:01 PM

avatar image

dcaspi
1 1 1

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question