Micro collisions on Landscape with physical sphere
A video is better than my explanations, so here is my problem : https://www.youtube.com/watch?v=pzWscVUpzGg
It's a fresh landscape, I'm trying to visite it with my sphere "physics simulated" and I can't find the answer to the problem. The sphere is jumping, like rolling on a small collision line. I think it's a problem between the landscape tiles / components but I'm new with UE4 and I have no other ideas. The "player collision" or "visiblity collision" views show nothing wrong.
I don't know if it's a collision problem and why if it is. I did nothing but create new landscape, sculpt and paint.
Follow this question
Once you sign in you will be able to subscribe for any updates here